Festival Retrospective
The festival themed retrospective has been designed using the metaphors and common areas of a festival for teams to share ideas and key themes
The retrospective is broken up into four main areas:
The Main Stage - highlights of the sprint/iteration; things that went well and that the team enjoyed
Fortune Teller - things we wish we knew at the start
First Aid Tent - pain points; things that perhaps didn't go as well as we'd have hoped
Actions - how can we make the next sprint/iteration better?
Use the blank post-it templates available and some of the example post-its as a starter and work your way around the board from Main Stage, to Fortune Teller, to the First Aid Tent, where the pain points identified by the team help to drive conversation and insight into the final Actions section.
Enjoy!
Credit for the creative and design to some of the fantastic designers working at Dyson.
Discover how Miro's retro tool can help you run more engaging and inclusive retrospective sessions.
Get started with this template right now.
8 Bit Hearts - A Retrospective
Works best for:
Agile Methodology, Retrospectives, Meetings
The 8 Bit Hearts - A Retrospective template offers a nostalgic and creative approach to retrospectives, using retro gaming elements to engage team members. It provides elements for reflecting on past experiences, celebrating achievements, and identifying areas for improvement. This template enables teams to foster a fun and collaborative atmosphere, promoting open communication and creative thinking. By combining nostalgia with reflection, the 8 Bit Hearts - A Retrospective empowers teams to build stronger bonds, boost morale, and drive continuous improvement effectively.
User Centric Roadmap
Works best for:
Research & Design
Create user-focused product plans with the Workshop: How to Build a User Centric Roadmap template. This tool helps you prioritize features based on user needs and feedback. Use it to align your team around user-centric goals, ensuring your product development efforts are driven by real user insights. Ideal for product managers and teams looking to enhance their product's user experience and ensure it meets customer expectations effectively.
Quick Retrospective Template
Works best for:
Education, Retrospectives, Meetings
A retrospective template empowers you to run insightful meetings, take stock of your work, and iterate effectively. The term “retrospective” has gained popularity over the more common “debriefing” and “post-mortem,” since it’s more value-neutral than the other terms. Some teams refer to these meetings as “sprint retrospectives” or “iteration retrospectives,” “agile retrospectives” or “iteration retrospectives.” Whether you are a scrum team, using the agile methodology, or doing a specific type of retrospective (e.g. a mad, sad, glad retrospective), the goals are generally the same: discovering what went well, identifying the root cause of problems you had, and finding ways to do better in the next iteration.
Taco Tuesday Retrospective
Works best for:
Agile Methodology, Retrospectives, Meetings
The Taco Tuesday Retrospective template offers a fun and informal approach to retrospectives, perfect for fostering team camaraderie. It provides elements for reflecting on past iterations over a casual taco-themed gathering. This template enables teams to relax, share insights, and brainstorm ideas in a laid-back atmosphere. By promoting social interaction and creativity, the Taco Tuesday Retrospective empowers teams to strengthen relationships, boost morale, and drive continuous improvement effectively.
Prune the Product Tree Template
Works best for:
Design, Desk Research, Product Management
Prune the Product Tree (also known as the product tree game or the product tree prioritization framework) is a visual tool that helps product managers organize and prioritize product feature requests. The tree represents a product roadmap and helps your team think about how to grow and shape your product or service by gamifying feedback-gathering from customers and stakeholders. A typical product tree has four symbolic features: the trunk, which represents the existing product features your team is building; the branches, each of which represents a product or system function; roots, which are technical requirements or infrastructure; and leaves, which are new ideas for product features.
Reflection Island: End of Year Team Retro
Works best for:
Retrospectives, Agile Methodology, Meetings
The Reflection Island: End of Year Team Retro template offers a creative and themed approach to retrospectives, perfect for wrapping up the year. It provides elements for reflecting on achievements, challenges, and goals using a tropical island theme. This template enables teams to celebrate successes, learn from setbacks, and set intentions for the upcoming year in a relaxed and enjoyable atmosphere. By promoting reflection and celebration, the Reflection Island: End of Year Team Retro empowers teams to strengthen bonds, boost morale, and start the new year with renewed energy and focus effectively.